Welcome to my demo reel page! Most of my work has been in level design and can be found under the three main projects I have worked on: Project Octopus, a senior collaborative mod for Half Life 2 run by the Academy of Art University's game department, the Crematorium, a level created for the Level Prototyping class at the AAU in Unreal Tournament 2004, and the Cemetary, a level designed on my own time in Half Life 2's Hammer Editor. I have also worked on Maya props and environments.

You can use the navigation bar to the left to navigate quickly through my whole site, or you can see my most recent projects below:

The Cemetary - Fall '06
Project Octopus - Spring '06 - Present
The Crematorium - Fall '05
Environments